100 research outputs found

    INTER-TRIAL DIFFERENCE ANALYSIS THROUGH APPEARANCE-BASED MOTION TRACKING

    Get PDF
    The purpose of this study is to develop a method for quantitative evaluation and visualization of inter-trial differences in the motion of athletes. Previous methods for kinematic analyses of human movement have required attaching specific equipment to a body segment or can only be used in an environment designed for analyses. Therefore, they are difficult to use for observing motions in real games. To enhance the applicability to real-game situations, we propose appearance-based motion tracking. Our method only requires an image sequence from a camera. From the image sequence, automatic detection of trials and a difference analysis of them are conducted. We applied our method to the analysis of pitching motions in actual baseball games. Though we have no quantitative evaluations yet, the experimental results imply the efficacy of our method

    Pose Estimation for Human Wearing Loose-Fitting Clothes: Obtaining Ground Truth Posture Using HFR Camera and Blinking LEDs

    Full text link
    Human pose estimation, particularly in athletes, can help improve their performance. However, this estimation is difficult using existing methods, such as human annotation, if the subjects wear loose-fitting clothes such as ski/snowboard wears. This study developed a method for obtaining the ground truth data on two-dimensional (2D) poses of a human wearing loose-fitting clothes. This method uses fast-flushing light-emitting diodes (LEDs). The subjects were required to wear loose-fitting clothes and place the LED on the target joints. The LEDs were observed directly using a camera by selecting thin filmy loose-fitting clothes. The proposed method captures the scene at 240 fps by using a high-frame-rate camera and renders two 30 fps image sequences by extracting LED-on and -off frames. The temporal differences between the two video sequences can be ignored, considering the speed of human motion. The LED-on video was used to manually annotate the joints and thus obtain the ground truth data. Additionally, the LED-off video, equivalent to a standard video at 30 fps, confirmed the accuracy of existing machine learning-based methods and manual annotations. Experiments demonstrated that the proposed method can obtain ground truth data for standard RGB videos. Further, it was revealed that neither manual annotation nor the state-of-the-art pose estimator obtains the correct position of target joints.Comment: Extended abstract of WACV2023 workshop on Computer Vision 4 Winter Sport

    BODY SHAPE AND CENTER OF MASS ESTIMATION USING MULTI-VIEW IMAGES

    Get PDF
    This study presents a method for estimating human 3D body shape in action. We propose a method for estimating 3D human body shape motion that uses multiple view images and visual hulls. Related methods necessitated lengthier preparations, such as camera calibration, which would require several tries before actually capturing the image. We solve this issue by combining state-of-the-art computer vision methods to automatically process the required inputs and parameters, so that camera images are the only resource needed for estimation. In our experiments, we applied our method to a video of human subject kicking a soccer ball to left and right side of a goal; we successfully acquired the subject’s 3D body shape. In addition, we verified that the application’s automatically obtained body shape successfully provides the subject’s center of mass

    Discutindo a educação ambiental no cotidiano escolar: desenvolvimento de projetos na escola formação inicial e continuada de professores

    Get PDF
    A presente pesquisa buscou discutir como a Educação Ambiental (EA) vem sendo trabalhada, no Ensino Fundamental e como os docentes desta escola compreendem e vem inserindo a EA no cotidiano escolar., em uma escola estadual do município de Tangará da Serra/MT, Brasil. Para tanto, realizou-se entrevistas com os professores que fazem parte de um projeto interdisciplinar de EA na escola pesquisada. Verificou-se que o projeto da escola não vem conseguindo alcançar os objetivos propostos por: desconhecimento do mesmo, pelos professores; formação deficiente dos professores, não entendimento da EA como processo de ensino-aprendizagem, falta de recursos didáticos, planejamento inadequado das atividades. A partir dessa constatação, procurou-se debater a impossibilidade de tratar do tema fora do trabalho interdisciplinar, bem como, e principalmente, a importância de um estudo mais aprofundado de EA, vinculando teoria e prática, tanto na formação docente, como em projetos escolares, a fim de fugir do tradicional vínculo “EA e ecologia, lixo e horta”.Facultad de Humanidades y Ciencias de la Educació

    Depth Range Control in Visually Equivalent Light Field 3D

    No full text

    Extrinsic Camera Calibration of Display-Camera System with Cornea Reflections

    No full text
    corecore